2013-11-02T01:45:33 *** natsurou has joined #thcrap 2013-11-02T02:13:22 *** Nazeo has joined #thcrap 2013-11-02T02:21:39 \o 2013-11-02T02:21:47 \o 2013-11-02T02:21:58 So... http://www.pooshlmer.com/wakaba/res/556214.html 2013-11-02T02:22:00 <[Bot]MagicStone> Title: Touhou image board (+Rozen Maiden) (+Ryukishi07) (at www.pooshlmer.com) 2013-11-02T02:22:27 ...what 2013-11-02T02:22:32 ... 2013-11-02T02:22:34 Oh man 2013-11-02T02:22:53 * Nazeo throws out the timeline at this point. 2013-11-02T02:23:19 I always thought the PC-98 series was out of continuity. As if, they never happened... 2013-11-02T02:24:13 Eh... OK. (I just wanted to get across that there'll be a new game at the end of the year.) 2013-11-02T02:24:29 Well yes, that too :P 2013-11-02T02:26:21 Thinking of doing another show? 2013-11-02T02:27:01 That's what I wanted to talk about. 2013-11-02T02:27:30 * Nazeo hopes he is out from AIT by then... 2013-11-02T02:27:35 Basically, if you are there and can host it, yes, we'll do one. 2013-11-02T02:27:38 If it's after Dec 11th, I am good. 2013-11-02T02:27:47 Between Dec 29 and 31. 2013-11-02T02:27:48 If not... things get interesting. 2013-11-02T02:27:51 Ah, then yes! 2013-11-02T02:31:21 The thing is, I shouldn't do as much for the sake of that livestream as I used to. 2013-11-02T02:31:58 That's good :) 2013-11-02T02:32:10 That means the show is well known by now :P 2013-11-02T02:32:13 It's OK when it takes about 4-5 hours for the game to come out, but recently, we've been talking about 7-8 hours, and that's pushing it. 2013-11-02T02:32:45 * Nazeo whistles. 2013-11-02T02:32:54 In the end, we'll have another disaster like back in August. 2013-11-02T02:33:07 Wha? 2013-11-02T02:33:24 So I probably won't even join until, like, 2-3 hours into the stream. 2013-11-02T02:33:45 Ah, that's fine. 2013-11-02T02:34:09 That means I'll probably have to use my vast wisdom to hold them over till then 2013-11-02T02:34:12 /sarcasm 2013-11-02T02:35:07 (Back then, the game came out after 7h 37m of waiting, prior to which I already was sleep-deprived, and then I just tried to patch, but couldn't do anymore after 1-2 hours, and the result of that was a nasty random crash for everyone that wasn't fixed until 15 hours later.) 2013-11-02T02:35:36 Ick... 2013-11-02T02:35:45 Be sure to rest before the date then. 2013-11-02T02:39:10 That's easier said than done. Y'know, the excitement, etc. 2013-11-02T02:39:31 Ah... right. 2013-11-02T02:39:49 Don't suppose there is some soft drink you can use to get you through the night? 2013-11-02T02:43:19 Well, resting will *probably* work this time. We basically have everything we need for patching now - in contrast to last time where I still had to implement new features during these 7 hours we waited for the game. 2013-11-02T02:43:58 There's only a couple of rather important features left, but I'm pretty sure that these will be implemented by then. 2013-11-02T02:44:10 What are our goals for this new release? 2013-11-02T02:44:47 (that is, advanced image patching, which has been thought out for the most part, and a workflow for hardcoded strings) 2013-11-02T02:45:22 And these are basically the "goals". 2013-11-02T02:45:35 \o/ 2013-11-02T02:46:15 But really, the game could be coming out tomorrow and we'd still be fine. 2013-11-02T02:46:52 There's one unknown factor, though. Photography games. 2013-11-02T02:47:17 People have been complaining about missing th06 support, but what almost nobody realized is that we don't patch the mission descriptions in th095 and th125. 2013-11-02T02:49:26 I think it's just a bit too early for another photography game though... 2013-11-02T02:49:29 It seems unlikely that it's a photography game. My fear is it being something completly different. What did LLS have in term of mechanics again? I have a feeling it may "borrow" from that once more. 2013-11-02T02:49:32 Mhm, I agree 2013-11-02T02:50:03 Um... LLS's mechanic was... the focus button. :) 2013-11-02T02:51:50 Then expect that :P 2013-11-02T02:52:25 Still, it'll make a good impression if we had all Windows games (including th06) done by then... 2013-11-02T02:52:40 ... which basically means no more PC-98 progress for the rest of the year. :( 2013-11-02T02:53:08 Wellll... 2013-11-02T02:53:21 ... 2013-11-02T02:53:22 :< 2013-11-02T02:53:43 Not to mention the graphical configuration tool. 2013-11-02T02:55:46 The GUI... yes. 2013-11-02T02:56:15 Also, I suddenly started to get afraid that ZUN could have found the "64-bit" compiler setting. 2013-11-02T02:57:00 I mean, he just found the switch to enable SSE2 instructions with th14. 2013-11-02T02:57:21 How... far would that set you back? 2013-11-02T02:59:31 I can't even say that. Might be 2 days, might be a week. 2013-11-02T02:59:56 Like... 2 days straight? 2013-11-02T02:59:59 A full 48? 2013-11-02T03:01:37 I don't know... :( 2013-11-02T03:01:50 http://store.steampowered.com/hwsurvey/ 2013-11-02T03:01:51 <[Bot]MagicStone> Title: Steam Hardware & Software Survey (at store.steampowered.com) 2013-11-02T03:02:34 What am I looking at? 2013-11-02T03:09:04 "OS Version" is the critical factor here. 64-bit applications can't run on 32-bit systems, and according to that data, 23% of the users in this survey did not have a 64-bit OS. 2013-11-02T03:09:23 ...fupk. 2013-11-02T03:10:13 That means that if ZUN released the next game as a 64-bit build, about 23% of people couldn't play it (if we assume that survey to be representative of gamers as a whole). 2013-11-02T03:10:53 That's a big chunk.... 2013-11-02T03:11:51 *** Nazeo has quit IRC 2013-11-02T03:50:43 *** xJeePx has joined #thcrap 2013-11-02T05:03:07 *** nurupo|away is now known as nurupo 2013-11-02T06:45:07 *** Nmlgc1 has quit IRC 2013-11-02T06:45:21 *** Nmlgc has joined #thcrap 2013-11-02T07:42:49 *** nurupo is now known as nurupo|away 2013-11-02T07:59:38 *** nurupo|away is now known as nurupo 2013-11-02T08:00:47 *** nurupo is now known as nurupo|away 2013-11-02T08:27:10 *** Ramnik has joined #thcrap 2013-11-02T10:33:38 *** Ramnik has quit IRC 2013-11-02T11:42:50 *** Ramnik has joined #thcrap 2013-11-02T11:47:52 *** Nmlgc has quit IRC 2013-11-02T12:53:19 *** Kimmachinima has joined #thcrap 2013-11-02T12:56:57 *** albel727 has quit IRC 2013-11-02T12:59:50 *** albel727 has joined #thcrap 2013-11-02T13:29:04 *** Ramnik has quit IRC 2013-11-02T17:24:35 *** Nazeo has joined #thcrap 2013-11-02T18:32:12 *** nurupo|away is now known as nurupo 2013-11-02T18:52:38 *** feco has joined #thcrap 2013-11-02T18:53:03 *** feco is now known as Guest41470 2013-11-02T18:53:42 hello`? 2013-11-02T18:53:47 Hello! 2013-11-02T18:54:19 ive come here to ask if it could be possible to offer the english manual patches for each game on your site 2013-11-02T18:54:28 and maybe english patches for touhou 1-5 2013-11-02T18:55:00 Manual? 2013-11-02T18:55:08 i just want the ddc english patch and have all other windows games already english patched, so downloading this whole auto updating patching thing is pretty annoying 2013-11-02T18:55:39 Oh, you are asking for a static patch. 2013-11-02T18:55:42 ya 2013-11-02T18:56:05 Wait, why is downloading the patch a pain? 2013-11-02T18:56:38 not the patch itself, the whole auto updating english patcher for all touhou games you offer 2013-11-02T18:57:05 * Nazeo nods. 2013-11-02T18:57:06 as far as I understand all you offer right now is a applicatin which will autopatch all my touhou games upon installation 2013-11-02T18:57:26 i think just download the autopatching thingy would be fine. english translation will work both offline and online, although when online it would try to get updated translations. not sure if there is some option to disable updation of them 2013-11-02T18:57:31 ^ 2013-11-02T18:57:38 See, thing is? 2013-11-02T18:57:47 It's not exactly an installation 2013-11-02T18:57:54 You run it. Like an app. 2013-11-02T18:57:57 :P 2013-11-02T18:59:57 hm i see 2013-11-02T18:59:59 the translation patch doesn't modify touhou exe files as regular patches do. you run the patch with language specified (as easy as opening a file shortcut), the patcher runs the game and patches it during run-time 2013-11-02T19:00:14 Try it~ 2013-11-02T19:00:32 id still rather have a static patch, but i guess ill try it out 2013-11-02T19:00:39 so the game files themselve aren't modified. i guess i got a little too much into the technical details 2013-11-02T19:01:14 Yeah I get it. So it wont clash with the english patches I have. 2013-11-02T19:01:17 Nope! 2013-11-02T19:01:22 Not in the least :) 2013-11-02T19:01:51 are you working on touhou 1-5 patches too? 2013-11-02T19:03:01 Well-- 2013-11-02T19:03:08 We were yes! 2013-11-02T19:03:19 But then this new game came out 2013-11-02T19:03:42 So, we were hoping to get full integration with a GUI _hopefully_ by it's release. 2013-11-02T19:03:52 So we'll be taking a break from them by then. 2013-11-02T19:05:36 i see, I'll check your website every now and then i guess and keep an eye out 2013-11-02T19:05:46 c: 2013-11-02T19:06:11 also you are doing a pretty awesome work 2013-11-02T19:06:22 just wanted to say that 2013-11-02T19:06:33 Thanks~ I'll be sure to tell Nmlgc. He'll like that. 2013-11-02T19:07:11 Nazeo: btw, ask Nmlgc what a GUI should look like and what functions it should offer, I might have time to work on it in December. but it would be Qt GUI in C++, which means it would require ~10mb of Qt libraries packed with the executable 2013-11-02T19:07:18 its a pretty big service to the touhou fans 2013-11-02T19:07:55 nurupo: He's trying but-- there is so many things he could do with it. He's kinda overwhelmed by it. 2013-11-02T19:08:06 hm i see 2013-11-02T19:08:09 Guest: Thanks for the kind words :) 2013-11-02T19:08:09 id love to help 2013-11-02T19:08:29 but i cant speak japanese 2013-11-02T19:08:36 And... I'm being dragged away-- ;-; 2013-11-02T19:08:41 *** Nazeo is now known as Nazeo|Away 2013-11-02T19:10:52 *** Guest41470 has quit IRC 2013-11-02T20:56:31 *** Nmlgc has joined #thcrap 2013-11-02T21:19:21 *** Nazeo|Away is now known as Nazeo 2013-11-02T21:19:26 Nmlgc! 2013-11-02T21:19:40 If you didn't check the logs, do so-- 2013-11-02T21:20:35 I just did. Also, turns out that there'll be no new game after all, someone mistranslated ZUN's tweet. 2013-11-02T21:21:38 Not everything with 'game' and 'Winter Comiket' in it necessarily relates to ZUN's own work :) 2013-11-02T21:22:20 :c 2013-11-02T21:23:43 Hmm, seems that my English wasn't too great yesterday. I meant to say that, with all the stuff left to do for the Windows games, there was no way I could do the GUI as well. 2013-11-02T21:24:20 Oh... that could be my bad too. 2013-11-02T21:25:34 And thanks, nurupo, I'll start to think about the design then. 2013-11-02T21:27:28 I probably would have decided to use Qt, too, regardless of the bloat. .NET would have been the alternative, but you can't rely on that (http://blogs.msdn.com/b/oldnewthing/archive/2011/04/04/10149346.aspx) and I know hardly any thing on Windows that is as painful as the .NET installer. 2013-11-02T21:33:13 And yeah, there is an option to disable updating: Deleting thcrap_update.dll :) 2013-11-02T21:33:34 Or, alternatively, opening the patch.js file of every patch and setting "update" to false. 2013-11-02T21:33:42 well 2013-11-02T21:33:56 That person wasn't very informed on the mechanics of the patch though. 2013-11-02T21:34:23 He thought you install it and have the languages take over the already existing patches he had. 2013-11-02T21:35:48 But we don't really communicate that pretty well, either. 2013-11-02T21:36:19 http://thpatch.net/wiki/Touhou_Patch_Center:About#No_duplication_of_game_data.2C_no_installation << It's merely explained near the bottom of the About page. 2013-11-02T21:36:20 <[Bot]MagicStone> Title: Touhou Patch Center:About - Touhou Patch Center (at thpatch.net) 2013-11-02T21:51:37 *** Nmlgc1 has joined #thcrap 2013-11-02T21:53:50 *** Nmlgc has quit IRC 2013-11-02T21:57:30 >Also, turns out that there'll be no new game after all, someone mistranslated ZUN's tweet. <-- aw, the #newtouhou guys were so hyped 2013-11-02T22:06:32 *** Tosiaki has joined #thcrap 2013-11-02T22:10:28 *** Kimmachinima has joined #thcrap 2013-11-02T22:10:49 Oi people~ 2013-11-02T22:11:05 Hey Nmlgc1 2013-11-02T22:11:44 I started translating Imperishable Night and I tried replacing some graphical translated stuff for a test 2013-11-02T22:11:51 The changes didn't appear in-game 2013-11-02T22:13:24 Hmm, it should work in theory. Could you post the log file? 2013-11-02T22:14:30 (Without having seen that, I suspect that you forgot creating the "data" directory.) 2013-11-02T22:16:30 Well, the only file I altered was in thcrap\thpatch\lang_pt-br\th08\text\stg1txt.png 2013-11-02T22:17:05 Yup. That needs to be th08\data\text\stg1txt.png. 2013-11-02T22:22:08 http://hastebin.com/jadavotuha.coffee 2013-11-02T22:22:09 <[Bot]MagicStone> Title: hastebin (at hastebin.com) 2013-11-02T22:22:09 Here 2013-11-02T22:23:38 Exactly, just what I said. (see line 763) :) 2013-11-02T22:24:25 Oh 2013-11-02T22:24:36 So th08 files come into a data directory instead? 2013-11-02T22:25:20 Yes. It's also the same for th07, th09 and th095. 2013-11-02T22:26:23 Oh, it worked now, thank you 2013-11-02T22:26:48 Also, I should report that texts in {{ruby|main text|upper text}} are too small to read 2013-11-02T22:29:31 Well... the only thing you can really do about it is to not use ruby text and rewrite the translation to somehow reflect that information instead. 2013-11-02T22:30:13 It's not really meant for Latin scripts, anyway. The current implementation is the best compromise I could achieve that doesn't require me to add custom hacks to each game. 2013-11-02T22:32:53 And well, it kind of works for th14 because of the increased resolution. 2013-11-02T22:33:16 But we can't really use the game's original ruby text mechanism because 1) it's hardcoded to only work with Shift-JIS text and 2) it uses hardcoded pixel offsets which we can only guess on the server side. 2013-11-02T22:33:30 I see 2013-11-02T22:34:00 Okay then 2013-11-02T22:34:13 *** MuffinPimp has quit IRC 2013-11-02T22:36:41 Oh, and before you ask, I still can't give you any estimate on when image patching for the previous games will be available. I have been kind of busy dealing with other things people suggested that were a bit easier to implement, but I hope that I'll be able to somewhat focus on that next week. 2013-11-02T22:40:11 Nice, I thought it would take a lot more time, phew~ 2013-11-02T22:41:36 *** magictape has joined #thcrap 2013-11-02T22:43:55 *** Kimmachinima has quit IRC 2013-11-02T22:43:56 Nmlgc1: not that you would want to rewrite already working code and spend a lot of time on figuring out and debugging, but i'm just saying that QtCore.dll has json support 2013-11-02T22:44:28 and there is also some nice networking in QtNetwork 2013-11-02T22:44:45 * nurupo is talking about Qt 5 2013-11-02T22:47:08 also, Qt has built-in multilingual support, so that you could easily make your GUI multilingual 2013-11-02T22:55:27 nurupo, even Qt4 should be perfect 2013-11-02T22:56:10 i said that i'm talking about Qt 5 because Qt 4 doesn't support json 2013-11-02T22:56:22 also, it's encuraged for new projects to use Qt 5 2013-11-02T22:57:03 Qt 4 is only in maintenance, it won't develop any further 2013-11-02T22:59:13 urgh, so I have to reconfigure my KVIrc build box to build it over Qt5, now that it supports both 2013-11-02T23:04:42 if it's explicitly stated by KVIrc team that it runs on Qt5, becase major version of Qt break compatibility 2013-11-02T23:18:49 *because major versions 2013-11-02T23:22:26 *** magictape_ has joined #thcrap 2013-11-02T23:25:19 *** magictape has quit IRC 2013-11-02T23:34:36 *** Twidona has quit IRC